 Details van Massive Action Game | Geschreven door Mark op 14-04-2009 11:17 - 6 reacties
We krijgen de laatste tijd steeds meer details te weten over de exclusieve PlayStation 3 game MAG.
Daarom vind je ze onder dit bericht allemaal op een rijtje. Sommige informatie weten we al maar
anderen ook weer niet:
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Zippers goal is keeping framerate at 30FPS when all the action is going down at all times.
Dedicated servers with new network architectures introduced to help reduce lag.
Streamlined matches to reduce waiting times.
All audio cues are player created. If you hear planes flying by or air raid sirens going off,
actual players are the source, not scripted events. Distance also affects these audio cues, and can
alert players on the other side of a map.
PunkBuster quality cheating detection. The system tests for things like rate of
fire/movement/damage to keep things in check.
First Person View was chosen to give a better sense of scale and immersion.
20 years in future, 3 major PMCs bid for war. The power struggle of these three is dubbed the
Shadow War.
3 Factions, only 2 announced for now:
- Raven High tech weapons, besttrained soldiers on planet. Will appeal to Halo/Resistances fans.
- Sver Fierce, battlehardened warriors from the Middle
East/Central Asia.
256 Player Domination mode. Attackers and defenders. Outer layer of defense and inner layer. Once
gone through the outer layer, all hell breaks loose. Antiaircraft and radar are vulnerable. If
your faction wins a many times, it receives the contract for that game mode, in addition to XP
bonuses and perks.
3 other game modes:
- Acquisition 128 player escort-style mode. Steal 2 prototype armored transports and bring to
extraction zone.
- Sabotage 64 player, control 2 points for a set amount of time. A demolition objective is then
revealed, and must be destroyed.
- Suppression 64 player team deathmatch.
Customize face, voice, armor.
No soldier class system, but has a freeform kit creation. Can save 3 different loadouts. Visual
appearance will depend on your choice of weapons, making your weapons class more visible to others.
Dynamically change your loadout to match the battle situation.
Snipers can get bonus XP for killing enemies in designated areas of importance.
Raising ones rank unlocks new weapons, perks, and leadership positions.
Recognizes issues with large scale maps and traversal time.
8 players within a squad, 4 squads within a platoon, 4 platoons within a company (US Military).
Certain goals for each squad/platoon etc. Also has secondary goals, such as destroying bridges.
Veteran ranks can enlist in leadership roles and give orders to the squad, then platoon, and
eventually the entire company (OIC).
Officer only communication channel to help organize the battle.
Zipper wants MAG to be approachable to the casual players, yet have a lot of features for the
hardcore.
Zipper has been running 256 player tests since November 2008, and plans to have closed/open betas
in the future. "
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Massive Action Game Ontwikkelaar: Zipper Interactive Uitgever: Sony Computer Entertainment Europe Genre: First Person Shooter Bezoek de gamepagina! Re: Door Roy ( Beheerder) op 14-04-2009 11:21  5641 Points | "all hell breaks loose" Ja dat kan ik begrijpen als je met 256 man op elkaar gaat
knallen. Ik zag wel 1 minpunt, geen Soldier Class systeem.
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 1024 Points | Wordt wel ziek hoor. Als dit uitgewerkt wordt naar behoren een absolute verslavende topper
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Re: Door Marcel ( Moderator) op 14-04-2009 12:17 Re: Door kalars ( Moderator) op 14-04-2009 14:10 Re: Door kalars ( Moderator) op 14-04-2009 15:39  4423 Points | je typt het toch of heb je zoon programma dat wat je zegt er dan op de computer komt, dit lijkt me
sterk.
maar ik begrijp je
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